USB Game Controller

Jan 26, 2010

I've downloaded StepMania onto my computer so that i can play DDR and I have a game pad and a USB converter too so I configured everything and I'm really having no trouble but when i play the computer is reading the arrows as an analog and not separate buttons this really isn't and issue except for when i am holding one arrow down and i press on the other it only reads one making double notes impossible.

so i went into the control pannel, went into game controllers, and it says that it is a 4 axis 16 button joystick and when i go to properties and press the arrows it moves the axes in the direction of whatever arrow i press and only moves one way when I press both arrows...so my prediction was correct...what i can't figure out though is how to program the pad to read as buttons instead of a joystick axes?

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Mar 12, 2009

Everything worked fine until, I went and used a 360 controller emulator (don't bother telling me i shouldn't have - I have that covered). I backed up all the original drivers and installed the emulator. it didn't work, so like an idiot I tried putting them in the sys directories to replace the system drivers thinking that might work.... ok bad move it didn't work, so I replaced everything back to the way it was and continued life without a 360 controller. I plugged in the Rumblepad 2 and it IS recognized by the logitech software, but the microsoft game controller control panel wouldnt start. Also the pad doesn't work in ANY game.

I tried reinstalling microsoft common controller 64bit but it gives me an error message "not enough storage available to process this command." - I've tried every work around i could find with no luck. (note: it's not the "not enough server storage..." error). Back to the joystick problem - I've also replaced the joy.cpl and direct x drivers, ran dxdiag with no errors, nothing seems to fix the joystick problem, and I can't install the common controller 64 bit without the error.

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Mar 26, 2008

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Is there a way to get Vista to recognize gamepad input as activity so that it does not turn off my display in the middle of playing my game? I do realize that I can change my power settings to just not turn off the display, but that's inconvenient because then I have to change my settings back when I'm done with the game. As far as I'm concerned, Vista is just not behaving in a reasonable fashion if game controller input doesn't prevent screen blanking.

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Aug 16, 2009

the game has installed but once tryin to load it says this

Error3:

Your system does not meet the minimum requirements for ( The game) (suberror 7). Your video card must support hardware acceleration and have at least 15 megabytes of video Ram available. i fyour video card doesnt support compressed textures it must have at least 64 megabytes if video RAM available.

I have tried going into the display settings and advanced settings then troubleshooting but my computer does not allow me to change it as the icon is grayed out.

the details of my graphics card are

operating system: windows vista tm home premium (6.0, build 6001)

manufacturer: Advent

Model: QC8003

processor: Intel(R) Core(TM) 2 Quad CPU Q8200 @ 2.33GHz (4 CPUs),

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I've tried
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Im pretty sure my computer can handle the game, my old one did fine and this one owns it. Im kind of lost, I've tried many things and this freaking game just doesnt want to work.

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Jan 5, 2008

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I know it's the controller itself, because when I use Kb/M, I can play for hours without the game crashing. I have read a lame solution, pretty simply its the lazy solution that almost everyone keeps telling me, which to unplug the controller. But I want to use my controller for this game so that solution doesn't cut it for me. Has anyone ever encounter this problem, if so mind sharing you're solution?

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